zappyzep/src/plugins/ZeppelinPlugin.ts

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import { IBasePluginConfig, IPluginOptions, logger, Plugin, configUtils } from "knub";
import { PluginRuntimeError } from "../PluginRuntimeError";
import * as t from "io-ts";
import { pipe } from "fp-ts/lib/pipeable";
import { fold } from "fp-ts/lib/Either";
import { PathReporter } from "io-ts/lib/PathReporter";
import { isSnowflake, isUnicodeEmoji, resolveMember, resolveUser, UnknownUser } from "../utils";
import { Member, User } from "eris";
import { performance } from "perf_hooks";
import { validateStrict } from "../validatorUtils";
const SLOW_RESOLVE_THRESHOLD = 1500;
export class ZeppelinPlugin<TConfig extends {} = IBasePluginConfig> extends Plugin<TConfig> {
protected static configSchema: t.TypeC<any>;
public static dependencies = [];
protected throwPluginRuntimeError(message: string) {
throw new PluginRuntimeError(message, this.runtimePluginName, this.guildId);
}
protected canActOn(member1, member2) {
if (member1.id === member2.id || member2.id === this.bot.user.id) {
return false;
}
const ourLevel = this.getMemberLevel(member1);
const memberLevel = this.getMemberLevel(member2);
return ourLevel > memberLevel;
}
protected static getStaticDefaultOptions() {
// Implemented by plugin
return {};
}
protected getDefaultOptions(): IPluginOptions<TConfig> {
return (this.constructor as typeof ZeppelinPlugin).getStaticDefaultOptions() as IPluginOptions<TConfig>;
}
public static validateOptions(options: any): string[] | null {
// Validate config values
if (this.configSchema) {
if (options.config) {
const merged = configUtils.mergeConfig(
{},
(this.getStaticDefaultOptions() as any).config || {},
options.config,
);
const errors = validateStrict(this.configSchema, merged);
if (errors) {
return errors;
}
}
if (options.overrides) {
for (const [i, override] of options.overrides.entries()) {
if (override.config) {
// For type checking overrides, apply default config + supplied config + any overrides preceding this override + finally this override
// Exhaustive type checking would require checking against all combinations of preceding overrides but that's... costy. This will do for now.
// TODO: Override default config retrieval functions and do some sort of memoized checking there?
const merged = configUtils.mergeConfig(
{},
(this.getStaticDefaultOptions() as any).config || {},
options.config || {},
...options.overrides.slice(0, i),
override.config,
);
const errors = validateStrict(this.configSchema, merged);
if (errors) {
return errors;
}
}
}
}
}
// No errors, return null
return null;
}
public async runLoad(): Promise<any> {
const mergedOptions = this.getMergedOptions();
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const validationErrors = ((this.constructor as unknown) as typeof ZeppelinPlugin).validateOptions(mergedOptions);
if (validationErrors) {
throw new Error(validationErrors.join("\n"));
}
return super.runLoad();
}
public canUseEmoji(snowflake): boolean {
if (isUnicodeEmoji(snowflake)) {
return true;
} else if (isSnowflake(snowflake)) {
for (const guild of this.bot.guilds.values()) {
if (guild.emojis.some(e => (e as any).id === snowflake)) {
return true;
}
}
} else {
throw new PluginRuntimeError(`Invalid emoji: ${snowflake}`, this.runtimePluginName, this.guildId);
}
}
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public getRegisteredCommands() {
return this.commands.commands;
}
/**
* Resolves a user from the passed string. The passed string can be a user id, a user mention, a full username (with discrim), etc.
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* If the user is not found in the cache, it's fetched from the API.
*/
async resolveUser(userResolvable: string): Promise<User | UnknownUser> {
const start = performance.now();
const user = await resolveUser(this.bot, userResolvable);
const time = performance.now() - start;
if (time >= SLOW_RESOLVE_THRESHOLD) {
const rounded = Math.round(time);
logger.warn(`Slow user resolve (${rounded}ms): ${userResolvable}`);
}
return user;
}
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/**
* Resolves a member from the passed string. The passed string can be a user id, a user mention, a full username (with discrim), etc.
* If the member is not found in the cache, it's fetched from the API.
*/
async getMember(memberResolvable: string): Promise<Member> {
const start = performance.now();
const member = await resolveMember(this.bot, this.guild, memberResolvable);
const time = performance.now() - start;
if (time >= SLOW_RESOLVE_THRESHOLD) {
const rounded = Math.round(time);
logger.warn(`Slow member resolve (${rounded}ms): ${memberResolvable} in ${this.guild.name} (${this.guild.id})`);
}
return member;
}
}