Add !ping utility command (admin only by default). Make !reload_guild also admin only by default.
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1 changed files with 41 additions and 2 deletions
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@ -12,6 +12,8 @@ import { GuildSavedMessages } from "../data/GuildSavedMessages";
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import { GuildArchives } from "../data/GuildArchives";
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import { GuildArchives } from "../data/GuildArchives";
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import { ZeppelinPlugin } from "./ZeppelinPlugin";
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import { ZeppelinPlugin } from "./ZeppelinPlugin";
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const { performance } = require("perf_hooks");
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const MAX_SEARCH_RESULTS = 15;
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const MAX_SEARCH_RESULTS = 15;
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const MAX_CLEAN_COUNT = 50;
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const MAX_CLEAN_COUNT = 50;
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const CLEAN_COMMAND_DELETE_DELAY = 5000;
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const CLEAN_COMMAND_DELETE_DELAY = 5000;
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@ -36,7 +38,8 @@ export class UtilityPlugin extends ZeppelinPlugin {
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info: false,
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info: false,
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server: false,
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server: false,
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reload_guild: false,
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reload_guild: false,
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nickname: false
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nickname: false,
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ping: false
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},
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},
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overrides: [
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overrides: [
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{
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{
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@ -48,9 +51,15 @@ export class UtilityPlugin extends ZeppelinPlugin {
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clean: true,
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clean: true,
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info: true,
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info: true,
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server: true,
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server: true,
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reload_guild: true,
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nickname: true
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nickname: true
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}
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}
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},
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{
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level: ">=100",
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permissions: {
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reload_guild: true,
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ping: true
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}
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}
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}
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]
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]
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};
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};
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@ -417,6 +426,36 @@ export class UtilityPlugin extends ZeppelinPlugin {
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msg.channel.createMessage({ embed });
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msg.channel.createMessage({ embed });
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}
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}
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@d.command("ping")
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@d.permission("ping")
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async pingCmd(msg: Message) {
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const times = [];
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const messages: Message[] = [];
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for (let i = 0; i < 4; i++) {
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const start = performance.now();
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const message = await msg.channel.createMessage(`Calculating ping... ${i + 1}`);
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times.push(performance.now() - start);
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messages.push(message);
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}
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const highest = Math.round(Math.max(...times));
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const lowest = Math.round(Math.min(...times));
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const mean = Math.round(times.reduce((t, v) => t + v, 0) / times.length);
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msg.channel.createMessage(
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trimLines(`
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**Ping:**
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Lowest: **${lowest}ms**
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Highest: **${highest}ms**
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Mean: **${mean}ms**
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`)
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);
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// Clean up test messages
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this.bot.deleteMessages(messages[0].channel.id, messages.map(m => m.id)).catch(noop);
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}
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@d.command("reload_guild")
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@d.command("reload_guild")
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@d.permission("reload_guild")
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@d.permission("reload_guild")
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reloadGuildCmd(msg: Message) {
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reloadGuildCmd(msg: Message) {
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