added allow_further_rules option to automod rules
This essentially makes it so you can run multiple rules at once
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0ec5e37286
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eb61b5a653
3 changed files with 8 additions and 2 deletions
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@ -73,6 +73,10 @@ const configPreprocessor: ConfigPreprocessorFn<AutomodPluginType> = options => {
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rule["enabled"] = true;
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}
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if (rule["allow_further_rules"] == null) {
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rule["allow_further_rules"] = false;
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}
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if (rule["affects_bots"] == null) {
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rule["affects_bots"] = false;
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}
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@ -72,12 +72,13 @@ export async function runAutomod(pluginData: GuildPluginData<AutomodPluginType>,
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matchResult.fullSummary = `Triggered automod rule **${ruleName}**\n${matchResult.summary}`.trim();
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break triggerLoop;
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if (!rule.allow_further_rules) break triggerLoop;
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}
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}
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}
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if (matchResult) {
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console.log("matchResult exists");
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for (const [actionName, actionConfig] of Object.entries(rule.actions)) {
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if (actionConfig == null || actionConfig === false) {
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continue;
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@ -94,7 +95,7 @@ export async function runAutomod(pluginData: GuildPluginData<AutomodPluginType>,
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});
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}
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break;
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if (!rule.allow_further_rules) break;
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}
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}
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}
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@ -26,6 +26,7 @@ export const Rule = t.type({
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triggers: t.array(t.partial(AvailableTriggers.props)),
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actions: t.partial(AvailableActions.props),
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cooldown: tNullable(t.string),
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allow_further_rules: t.boolean,
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});
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export type TRule = t.TypeOf<typeof Rule>;
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