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zeppelin/backend/src/plugins/Roles.ts

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import { ZeppelinPlugin, trimPluginDescription } from "./ZeppelinPlugin";
import * as t from "io-ts";
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import { tNullable } from "../utils";
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import { decorators as d, IPluginOptions, logger, waitForReaction, waitForReply } from "knub";
import { Attachment, Constants as ErisConstants, Guild, Member, Message, TextChannel, User } from "eris";
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import { GuildLogs } from "../data/GuildLogs";
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const ConfigSchema = t.type({
can_assign: t.boolean,
assignable_roles: tNullable(t.array(t.string))
});
type TConfigSchema = t.TypeOf<typeof ConfigSchema>;
enum RoleActions{
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Add = 1,
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Remove
};
export class RolesPlugin extends ZeppelinPlugin<TConfigSchema> {
public static pluginName = "roles";
public static configSchema = ConfigSchema;
public static pluginInfo = {
prettyName: "Roles",
description: trimPluginDescription(`
Enables authorised users to add and remove whitelisted roles with a command.
`),
};
protected logs: GuildLogs;
onLoad(){
this.logs = new GuildLogs(this.guildId);
}
public static getStaticDefaultOptions(): IPluginOptions<TConfigSchema> {
return {
config: {
can_assign: false,
assignable_roles: null
},
overrides: [
{
level: ">=50",
config: {
can_assign: true,
},
},
],
};
}
@d.command("role", "<action:string> <user:string> [role:string$]",{
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extra: {
info: {
description: "Assign a permitted role to a user",
},
},
})
@d.permission("can_assign")
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async assignRole(msg: Message, args: {action: string; user: string; role: string}){
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const user = await this.resolveUser(args.user);
const roleId = await this.resolveRoleId(args.role);
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if (user.discriminator == "0000") {
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return this.sendErrorMessage(msg.channel, `User not found`);
}
//if the role doesnt exist, we can exit
let roleIds = (msg.channel as TextChannel).guild.roles.map(x => x.id)
if(!(roleIds.includes(roleId))){
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return this.sendErrorMessage(msg.channel, `Role not found`);
}
// If the user exists as a guild member, make sure we can act on them first
const targetMember = await this.getMember(user.id);
if (targetMember && !this.canActOn(msg.member, targetMember)) {
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this.sendErrorMessage(msg.channel, "Cannot add or remove roles on this user: insufficient permissions");
return;
}
const action: string = args.action[0].toUpperCase() + args.action.slice(1).toLowerCase();
if(!RoleActions[action]){
this.sendErrorMessage(msg.channel, "Cannot add or remove roles on this user: invalid action");
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return;
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}
//check if the role is allowed to be applied
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let config = this.getConfigForMsg(msg)
if(!config.assignable_roles || !config.assignable_roles.includes(roleId)){
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this.sendErrorMessage(msg.channel, "You do not have access to the specified role");
return;
}
//at this point, everything has been verified, so it's ACTION TIME
switch(RoleActions[action]){
case RoleActions.Add:
if(targetMember.roles.includes(roleId)){
this.sendErrorMessage(msg.channel, "Role already applied to user");
return;
}
await this.bot.addGuildMemberRole(this.guildId, user.id, roleId);
this.sendSuccessMessage(msg.channel, `Role added to user!`);
break;
case RoleActions.Remove:
if(!targetMember.roles.includes(roleId)){
this.sendErrorMessage(msg.channel, "User does not have role");
return;
}
await this.bot.removeGuildMemberRole(this.guildId, user.id, roleId);
this.sendSuccessMessage(msg.channel, `Role removed from user!`);
break;
default:
break;
}
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}
}