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chore: reduce log spam from mute/timeout broadcasts
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1 changed files with 3 additions and 3 deletions
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@ -16,7 +16,7 @@ function muteToKey(mute: Mute) {
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return `${mute.guild_id}/${mute.user_id}`;
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return `${mute.guild_id}/${mute.user_id}`;
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}
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}
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async function broadcastExpiredMute(guildId: string, userId: string, tries = 0) {
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async function broadcastExpiredMute(guildId: string, userId: string, tries = 0): Promise<void> {
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const mute = await getMutesRepository().findMute(guildId, userId);
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const mute = await getMutesRepository().findMute(guildId, userId);
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if (!mute) {
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if (!mute) {
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// Mute was already cleared
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// Mute was already cleared
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@ -27,7 +27,7 @@ async function broadcastExpiredMute(guildId: string, userId: string, tries = 0)
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return;
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return;
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}
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}
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console.log(`[EXPIRING MUTES LOOP] Broadcasting expired mute: ${mute.guild_id}/${mute.user_id}`);
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// console.log(`[EXPIRING MUTES LOOP] Broadcasting expired mute: ${mute.guild_id}/${mute.user_id}`);
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if (!hasGuildEventListener(mute.guild_id, "expiredMute")) {
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if (!hasGuildEventListener(mute.guild_id, "expiredMute")) {
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// If there are no listeners registered for the server yet, try again in a bit
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// If there are no listeners registered for the server yet, try again in a bit
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if (tries < MAX_TRIES_PER_SERVER) {
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if (tries < MAX_TRIES_PER_SERVER) {
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@ -42,7 +42,7 @@ async function broadcastExpiredMute(guildId: string, userId: string, tries = 0)
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}
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}
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function broadcastTimeoutMuteToRenew(mute: Mute, tries = 0) {
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function broadcastTimeoutMuteToRenew(mute: Mute, tries = 0) {
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console.log(`[EXPIRING MUTES LOOP] Broadcasting timeout mute to renew: ${mute.guild_id}/${mute.user_id}`);
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// console.log(`[EXPIRING MUTES LOOP] Broadcasting timeout mute to renew: ${mute.guild_id}/${mute.user_id}`);
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if (!hasGuildEventListener(mute.guild_id, "timeoutMuteToRenew")) {
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if (!hasGuildEventListener(mute.guild_id, "timeoutMuteToRenew")) {
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// If there are no listeners registered for the server yet, try again in a bit
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// If there are no listeners registered for the server yet, try again in a bit
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if (tries < MAX_TRIES_PER_SERVER) {
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if (tries < MAX_TRIES_PER_SERVER) {
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