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feat: add internal role manager plugin; add role buttons plugin

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Dragory 2022-04-23 16:31:41 +03:00
parent 9314d57645
commit 3fe71b3e27
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23 changed files with 732 additions and 1 deletions

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import { zeppelinGuildPlugin } from "../ZeppelinPluginBlueprint";
import { ConfigSchema, RoleManagerPluginType } from "./types";
import { GuildRoleQueue } from "../../data/GuildRoleQueue";
import { mapToPublicFn } from "../../pluginUtils";
import { addRole } from "./functions/addRole";
import { removeRole } from "./functions/removeRole";
import { addPriorityRole } from "./functions/addPriorityRole";
import { removePriorityRole } from "./functions/removePriorityRole";
import { runRoleAssignmentLoop } from "./functions/runRoleAssignmentLoop";
import { LogsPlugin } from "../Logs/LogsPlugin";
export const RoleManagerPlugin = zeppelinGuildPlugin<RoleManagerPluginType>()({
name: "role_manager",
configSchema: ConfigSchema,
showInDocs: false,
dependencies: () => [LogsPlugin],
public: {
addRole: mapToPublicFn(addRole),
removeRole: mapToPublicFn(removeRole),
addPriorityRole: mapToPublicFn(addPriorityRole),
removePriorityRole: mapToPublicFn(removePriorityRole),
},
beforeLoad(pluginData) {
pluginData.state.roleQueue = GuildRoleQueue.getGuildInstance(pluginData.guild.id);
pluginData.state.pendingRoleAssignmentPromise = Promise.resolve();
},
afterLoad(pluginData) {
runRoleAssignmentLoop(pluginData);
},
async afterUnload(pluginData) {
pluginData.state.abortRoleAssignmentLoop = true;
await pluginData.state.pendingRoleAssignmentPromise;
},
});

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export const PRIORITY_ROLE_PRIORITY = 10;

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import { GuildPluginData } from "knub";
import { RoleManagerPluginType } from "../types";
import { PRIORITY_ROLE_PRIORITY } from "../constants";
import { runRoleAssignmentLoop } from "./runRoleAssignmentLoop";
export async function addPriorityRole(
pluginData: GuildPluginData<RoleManagerPluginType>,
userId: string,
roleId: string,
) {
await pluginData.state.roleQueue.addQueueItem(userId, roleId, true, PRIORITY_ROLE_PRIORITY);
runRoleAssignmentLoop(pluginData);
}

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import { GuildPluginData } from "knub";
import { RoleManagerPluginType } from "../types";
import { runRoleAssignmentLoop } from "./runRoleAssignmentLoop";
export async function addRole(pluginData: GuildPluginData<RoleManagerPluginType>, userId: string, roleId: string) {
await pluginData.state.roleQueue.addQueueItem(userId, roleId, true);
runRoleAssignmentLoop(pluginData);
}

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import { GuildPluginData } from "knub";
import { RoleManagerPluginType } from "../types";
import { PRIORITY_ROLE_PRIORITY } from "../constants";
import { runRoleAssignmentLoop } from "./runRoleAssignmentLoop";
export async function removePriorityRole(
pluginData: GuildPluginData<RoleManagerPluginType>,
userId: string,
roleId: string,
) {
await pluginData.state.roleQueue.addQueueItem(userId, roleId, false, PRIORITY_ROLE_PRIORITY);
runRoleAssignmentLoop(pluginData);
}

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import { GuildPluginData } from "knub";
import { RoleManagerPluginType } from "../types";
import { runRoleAssignmentLoop } from "./runRoleAssignmentLoop";
export async function removeRole(pluginData: GuildPluginData<RoleManagerPluginType>, userId: string, roleId: string) {
await pluginData.state.roleQueue.addQueueItem(userId, roleId, false);
runRoleAssignmentLoop(pluginData);
}

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import { GuildPluginData } from "knub";
import { RoleManagerPluginType } from "../types";
import { LogsPlugin } from "../../Logs/LogsPlugin";
import { logger } from "../../../logger";
import { RoleQueueItem } from "../../../data/entities/RoleQueueItem";
const ROLE_ASSIGNMENTS_PER_BATCH = 20;
export async function runRoleAssignmentLoop(pluginData: GuildPluginData<RoleManagerPluginType>) {
if (pluginData.state.roleAssignmentLoopRunning || pluginData.state.abortRoleAssignmentLoop) {
return;
}
pluginData.state.roleAssignmentLoopRunning = true;
while (true) {
// Abort on unload
if (pluginData.state.abortRoleAssignmentLoop) {
break;
}
if (!pluginData.state.roleAssignmentLoopRunning) {
break;
}
await (pluginData.state.pendingRoleAssignmentPromise = (async () => {
// Process assignments in batches, stopping once the queue's exhausted
const nextAssignments = await pluginData.state.roleQueue.consumeNextRoleAssignments(ROLE_ASSIGNMENTS_PER_BATCH);
if (nextAssignments.length === 0) {
pluginData.state.roleAssignmentLoopRunning = false;
return;
}
// Remove assignments that cancel each other out (e.g. from spam-clicking a role button)
const validAssignments = new Map<string, RoleQueueItem>();
for (const assignment of nextAssignments) {
const key = `${assignment.should_add ? 1 : 0}|${assignment.user_id}|${assignment.role_id}`;
const oppositeKey = `${assignment.should_add ? 0 : 1}|${assignment.user_id}|${assignment.role_id}`;
if (validAssignments.has(oppositeKey)) {
validAssignments.delete(oppositeKey);
continue;
}
validAssignments.set(key, assignment);
}
// Apply batch in parallel
await Promise.all(
Array.from(validAssignments.values()).map(async (assignment) => {
const member = await pluginData.guild.members.fetch(assignment.user_id).catch(() => null);
if (!member) {
return;
}
const operation = assignment.should_add
? member.roles.add(assignment.role_id)
: member.roles.remove(assignment.role_id);
await operation.catch((err) => {
logger.warn(err);
pluginData.getPlugin(LogsPlugin).logBotAlert({
body: `Could not ${assignment.should_add ? "assign" : "remove"} role <@&${assignment.role_id}> (\`${
assignment.role_id
}\`) ${assignment.should_add ? "to" : "from"} <@!${assignment.user_id}> (\`${assignment.user_id}\`)`,
});
});
}),
);
})());
}
}

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import * as t from "io-ts";
import { BasePluginType, typedGuildCommand } from "knub";
import { GuildLogs } from "../../data/GuildLogs";
import { GuildRoleQueue } from "../../data/GuildRoleQueue";
export const ConfigSchema = t.type({});
export type TConfigSchema = t.TypeOf<typeof ConfigSchema>;
export interface RoleManagerPluginType extends BasePluginType {
config: TConfigSchema;
state: {
roleQueue: GuildRoleQueue;
roleAssignmentLoopRunning: boolean;
abortRoleAssignmentLoop: boolean;
pendingRoleAssignmentPromise: Promise<unknown>;
};
}