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Button role improvements, proper validation
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commit
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5 changed files with 166 additions and 19 deletions
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@ -1,5 +1,8 @@
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import { PluginOptions } from "knub";
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import { GuildButtonRoles } from "src/data/GuildButtonRoles";
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import { ConfigPreprocessorFn } from "knub/dist/config/configTypes";
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import { GuildButtonRoles } from "../../data/GuildButtonRoles";
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import { isValidSnowflake } from "../../utils";
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import { StrictValidationError } from "../../validatorUtils";
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import { GuildReactionRoles } from "../../data/GuildReactionRoles";
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import { GuildSavedMessages } from "../../data/GuildSavedMessages";
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import { Queue } from "../../Queue";
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@ -14,6 +17,7 @@ import { ButtonInteractionEvt } from "./events/ButtonInteractionEvt";
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import { MessageDeletedEvt } from "./events/MessageDeletedEvt";
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import { ConfigSchema, ReactionRolesPluginType } from "./types";
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import { autoRefreshLoop } from "./util/autoRefreshLoop";
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import { getRowCount } from "./util/splitButtonsIntoRows";
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const MIN_AUTO_REFRESH = 1000 * 60 * 15; // 15min minimum, let's not abuse the API
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@ -36,6 +40,57 @@ const defaultOptions: PluginOptions<ReactionRolesPluginType> = {
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],
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};
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const MAXIMUM_COMPONENT_ROWS = 5;
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const configPreprocessor: ConfigPreprocessorFn<ReactionRolesPluginType> = options => {
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if (options.config.button_groups) {
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for (const [groupName, group] of Object.entries(options.config.button_groups)) {
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const defaultButtonNames = Object.keys(group.default_buttons);
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const defaultButtons = Object.values(group.default_buttons);
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const menuNames = Object.keys(group.button_menus ?? []);
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const defaultBtnRowCount = getRowCount(defaultButtons);
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if (defaultBtnRowCount > MAXIMUM_COMPONENT_ROWS || defaultBtnRowCount === 0) {
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throw new StrictValidationError([
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`Invalid row count for default_buttons: You currently have ${defaultBtnRowCount}, the maximum is 5. A new row is started automatically each 5 consecutive buttons.`,
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]);
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}
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for (let i = 0; i < defaultButtons.length; i++) {
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const defBtn = defaultButtons[i];
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if (!menuNames.includes(defBtn.role_or_menu) && !isValidSnowflake(defBtn.role_or_menu)) {
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throw new StrictValidationError([
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`Invalid value for default_buttons/${defaultButtonNames[i]}/role_or_menu: ${defBtn.role_or_menu} is neither an existing menu nor a valid snowflake.`,
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]);
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}
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}
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for (const [menuName, menuButtonEntries] of Object.entries(group.button_menus ?? [])) {
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const menuButtonNames = Object.keys(menuButtonEntries);
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const menuButtons = Object.values(menuButtonEntries);
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const menuButtonRowCount = getRowCount(menuButtons);
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if (menuButtonRowCount > MAXIMUM_COMPONENT_ROWS || menuButtonRowCount === 0) {
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throw new StrictValidationError([
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`Invalid row count for button_menus/${menuName}: You currently have ${menuButtonRowCount}, the maximum is 5. A new row is started automatically each 5 consecutive buttons.`,
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]);
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}
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for (let i = 0; i < menuButtons.length; i++) {
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const menuBtn = menuButtons[i];
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if (!menuNames.includes(menuBtn.role_or_menu) && !isValidSnowflake(menuBtn.role_or_menu)) {
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throw new StrictValidationError([
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`Invalid value for button_menus/${menuButtonNames[i]}/role_or_menu: ${menuBtn.role_or_menu} is neither an existing menu nor a valid snowflake.`,
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]);
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}
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}
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}
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}
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}
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return options;
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};
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export const ReactionRolesPlugin = zeppelinGuildPlugin<ReactionRolesPluginType>()({
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name: "reaction_roles",
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showInDocs: true,
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@ -61,6 +116,7 @@ export const ReactionRolesPlugin = zeppelinGuildPlugin<ReactionRolesPluginType>(
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ButtonInteractionEvt,
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MessageDeletedEvt,
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],
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configPreprocessor,
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beforeLoad(pluginData) {
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const { state, guild } = pluginData;
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@ -4,6 +4,7 @@ import { commandTypeHelpers as ct } from "../../../commandTypes";
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import { reactionRolesCmd } from "../types";
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import { createHash } from "crypto";
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import moment from "moment";
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import { splitButtonsIntoRows } from "../util/splitButtonsIntoRows";
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export const PostButtonRolesCmd = reactionRolesCmd({
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trigger: "reaction_roles post",
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@ -16,6 +17,10 @@ export const PostButtonRolesCmd = reactionRolesCmd({
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async run({ message: msg, args, pluginData }) {
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const cfg = pluginData.config.get();
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if (!cfg.button_groups) {
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sendErrorMessage(pluginData, msg.channel, "No button groups defined in config");
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return;
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}
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const group = cfg.button_groups[args.buttonGroup];
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if (!group) {
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@ -31,10 +36,11 @@ export const PostButtonRolesCmd = reactionRolesCmd({
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.digest("hex");
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const btn = new MessageButton()
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.setLabel(button.label)
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.setStyle("PRIMARY")
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.setLabel(button.label ?? "")
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.setStyle(button.style ?? "PRIMARY")
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.setType("BUTTON")
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.setCustomID(customId);
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.setCustomID(customId)
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.setDisabled(button.disabled ?? false);
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if (button.emoji) {
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const emo = pluginData.client.emojis.resolve(button.emoji) ?? button.emoji;
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@ -44,10 +50,10 @@ export const PostButtonRolesCmd = reactionRolesCmd({
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buttons.push(btn);
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toInsert.push({ customId, buttonGroup: args.buttonGroup, buttonName });
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}
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const row = new MessageActionRow().addComponents(buttons);
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const rows = splitButtonsIntoRows(buttons, Object.values(group.default_buttons)); // new MessageActionRow().addComponents(buttons);
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try {
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const newMsg = await args.channel.send({ content: group.message, components: [row], split: false });
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const newMsg = await args.channel.send({ content: group.message, components: rows, split: false });
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for (const btn of toInsert) {
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await pluginData.state.buttonRoles.add(
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@ -1,21 +1,35 @@
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import * as t from "io-ts";
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import { BasePluginType, typedGuildCommand, typedGuildEventListener } from "knub";
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import { GuildButtonRoles } from "src/data/GuildButtonRoles";
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import { tNullable } from "../../utils";
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import { GuildReactionRoles } from "../../data/GuildReactionRoles";
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import { GuildSavedMessages } from "../../data/GuildSavedMessages";
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import { Queue } from "../../Queue";
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// These need to be updated every time discord adds/removes a style,
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// but i cant figure out how to import MessageButtonStyles at runtime
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enum ButtonStyles {
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PRIMARY = 1,
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SECONDARY = 2,
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SUCCESS = 3,
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DANGER = 4,
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// LINK = 5, We do not want users to create link buttons, but it would be style 5
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}
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const ButtonOpts = t.type({
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label: t.string,
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emoji: t.string,
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label: tNullable(t.string),
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emoji: tNullable(t.string),
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role_or_menu: t.string,
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style: tNullable(t.keyof(ButtonStyles)), // https://discord.js.org/#/docs/main/master/typedef/MessageButtonStyle
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disabled: tNullable(t.boolean),
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end_row: tNullable(t.boolean),
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});
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export type TButtonOpts = t.TypeOf<typeof ButtonOpts>;
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const ButtonPairOpts = t.type({
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message: t.string,
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default_buttons: t.record(t.string, ButtonOpts),
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button_menus: t.record(t.string, t.record(t.string, ButtonOpts)),
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button_menus: tNullable(t.record(t.string, t.record(t.string, ButtonOpts))),
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});
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export type TButtonPairOpts = t.TypeOf<typeof ButtonPairOpts>;
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@ -4,6 +4,7 @@ import { LogType } from "../../../data/LogType";
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import { LogsPlugin } from "../../../plugins/Logs/LogsPlugin";
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import { ReactionRolesPluginType, TButtonPairOpts } from "../types";
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import { generateStatelessCustomId } from "./buttonCustomIdFunctions";
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import { splitButtonsIntoRows } from "./splitButtonsIntoRows";
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export async function handleOpenMenu(
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pluginData: GuildPluginData<ReactionRolesPluginType>,
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@ -12,14 +13,29 @@ export async function handleOpenMenu(
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context,
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) {
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const menuButtons: MessageButton[] = [];
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if (group.button_menus == null) {
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await int.reply({
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content: `A configuration error was encountered, please contact the Administrators!`,
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ephemeral: true,
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});
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pluginData
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.getPlugin(LogsPlugin)
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.log(
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LogType.BOT_ALERT,
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`**A configuration error occured** on buttons for message ${int.message.id}, no menus found in config`,
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);
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return;
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}
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for (const menuButton of Object.values(group.button_menus[context.roleOrMenu])) {
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const customId = await generateStatelessCustomId(pluginData, context.groupName, menuButton.role_or_menu);
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const btn = new MessageButton()
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.setLabel(menuButton.label)
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.setLabel(menuButton.label ?? "")
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.setStyle("PRIMARY")
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.setType("BUTTON")
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.setCustomID(customId);
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.setCustomID(customId)
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.setDisabled(menuButton.disabled ?? false);
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if (menuButton.emoji) {
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const emo = pluginData.client.emojis.resolve(menuButton.emoji) ?? menuButton.emoji;
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@ -41,9 +57,9 @@ export async function handleOpenMenu(
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);
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return;
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}
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const row = new MessageActionRow().addComponents(menuButtons);
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const rows = splitButtonsIntoRows(menuButtons, Object.values(group.button_menus[context.roleOrMenu])); // new MessageActionRow().addComponents(menuButtons);
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int.reply({ content: `Click to add/remove a role`, components: [row], ephemeral: true });
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int.reply({ content: `Click to add/remove a role`, components: rows, ephemeral: true });
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return;
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}
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@ -69,6 +85,7 @@ export async function handleModifyRole(
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}
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const member = await pluginData.guild.members.fetch(int.user.id);
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try {
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if (member.roles.cache.has(role.id)) {
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await member.roles.remove(role, `Button Roles on message ${int.message.id}`);
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await int.reply({ content: `Role **${role.name}** removed`, ephemeral: true });
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@ -76,6 +93,19 @@ export async function handleModifyRole(
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await member.roles.add(role, `Button Roles on message ${int.message.id}`);
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await int.reply({ content: `Role **${role.name}** added`, ephemeral: true });
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}
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} catch (e) {
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await int.reply({
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content: "A configuration error was encountered, please contact the Administrators!",
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ephemeral: true,
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});
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pluginData
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.getPlugin(LogsPlugin)
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.log(
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LogType.BOT_ALERT,
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`**A configuration error occured** on buttons for message ${int.message.id}, error: ${e}. We might be missing permissions!`,
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);
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return;
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}
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return;
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}
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@ -0,0 +1,41 @@
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import { MessageActionRow, MessageButton } from "discord.js";
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import { TButtonOpts } from "../types";
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export function splitButtonsIntoRows(actualButtons: MessageButton[], configButtons: TButtonOpts[]): MessageActionRow[] {
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const rows: MessageActionRow[] = [];
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let curRow = new MessageActionRow();
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let consecutive = 0;
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for (let i = 0; i < actualButtons.length; i++) {
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const aBtn = actualButtons[i];
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const cBtn = configButtons[i];
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curRow.addComponents(aBtn);
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if (((consecutive + 1) % 5 === 0 || cBtn.end_row) && i + 1 < actualButtons.length) {
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rows.push(curRow);
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curRow = new MessageActionRow();
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consecutive = 0;
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} else {
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consecutive++;
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}
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}
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return rows;
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}
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export function getRowCount(configButtons: TButtonOpts[]): number {
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let count = 1;
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let consecutive = 0;
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for (let i = 0; i < configButtons.length; i++) {
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const cBtn = configButtons[i];
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if (((consecutive + 1) % 5 === 0 || cBtn.end_row) && i + 1 < configButtons.length) {
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count++;
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consecutive = 0;
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} else {
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consecutive++;
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}
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}
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return count;
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}
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