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Used guildPluginSlashCommand instead of raw blueprints
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parent
7eff7bcaa6
commit
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27 changed files with 168 additions and 121 deletions
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@ -1,11 +1,12 @@
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import { ChannelType } from "discord.js";
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import { ChannelType, GuildMember } from "discord.js";
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import { slashOptions } from "knub";
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import { hasPermission } from "../../../../pluginUtils";
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import { UserNotificationMethod, convertDelayStringToMS } from "../../../../utils";
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import { UserNotificationMethod, convertDelayStringToMS, resolveMember } from "../../../../utils";
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import { generateAttachmentSlashOptions, retrieveMultipleOptions } from "../../../../utils/multipleSlashOptions";
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import { CommonPlugin } from "../../../Common/CommonPlugin";
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import { actualMuteCmd } from "../../functions/actualCommands/actualMuteCmd";
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import { readContactMethodsFromArgs } from "../../functions/readContactMethodsFromArgs";
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import { modActionsSlashCmd } from "../../types";
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import { NUMBER_ATTACHMENTS_CASE_CREATION } from "../constants";
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const opts = [
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@ -33,7 +34,7 @@ const opts = [
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}),
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];
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export const ForceMuteSlashCmd = {
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export const ForceMuteSlashCmd = modActionsSlashCmd({
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name: "forcemute",
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configPermission: "can_mute",
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description: "Force-mute the specified user, even if they're not on the server",
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@ -53,7 +54,7 @@ export const ForceMuteSlashCmd = {
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return;
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}
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let mod = interaction.member;
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let mod = interaction.member as GuildMember;
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let ppId: string | undefined;
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const canActAsOther = await hasPermission(pluginData, "can_act_as_other", {
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channel: interaction.channel,
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@ -68,7 +69,7 @@ export const ForceMuteSlashCmd = {
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return;
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}
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mod = options.mod;
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mod = (await resolveMember(pluginData.client, pluginData.guild, options.mod.id))!;
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ppId = interaction.user.id;
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}
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@ -94,8 +95,8 @@ export const ForceMuteSlashCmd = {
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mod,
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ppId,
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convertedTime,
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options.reason,
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options.reason ?? "",
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contactMethods,
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);
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},
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};
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});
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