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![]() GuildActions turned out to be a fairly pointless abstraction in the end. It didn't really solve the problems it was meant to solve (that is, reduce code spaghetti by having all inter-plugin calls go through a single service, and allow easier ways to replace core plugins with alternatives that share the same interface) any better than simply using `this.getPlugin()` when needed, and introduced extra complexity and made static analysis messier. |
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.. | ||
data | ||
migrations | ||
plugins | ||
index.ts | ||
PluginRuntimeError.ts | ||
Queue.ts | ||
QueuedEventEmitter.ts | ||
SimpleError.ts | ||
templateFormatter.test.ts | ||
templateFormatter.ts | ||
utils.ts |